Graded Project
13 Block Challenge

During the lessons for this week you practiced using building blocks from the Motion menu, portions of the looks, as well as the when green flag pressed, wait, and repeat blocks to cause the sprite to move around the stage. For this activity you will combine these pieces and add some new elements to create your own, slightly longer, animation.

In this project, you will create a program using, at a minimum, the 13 blocks. Use them once, twice, or multiple times, but you will use each block at least once.  You are encouraged to be as creative as you would like!

This project isn't as complicated or involved as some of the ones that will follow. It is really intended to get you used to Scratch and to have you practice the whole programming process. 

 

Instructions

  1. Log on to your account on the Scratch website.
  2. Go to the starter project on the Scratch website.
  3. Click on the button at the top of the page. This makes a copy of this program in your account.
  4. Change the name at the top of page to be just "Animation Challenge"
  5. Rearrange the blocks provided into any order that you would like to create a program that interests you.
    • You may change the parameters in each block to better fit what you want the program to do.
    • You may use each block, once, twice, ... as many time as you like. The only rule is that each of the 13 blocks must be used at least once.
  6. When you are done, make sure that it has saved properly.
    • It should NOT say "Save Now" at the top
    • Instead it should say nothing at all or "Project saved."
  7. When you are all done, follow the instructions below to submit your project to our class studio.

To earn a 3

In order to "meet expectations" your program should:

That's it. Those are the simple, minimum requirements. You are free to go beyond this in any way you please, but it should be clear to an observer that you have fulfilled these requirements.

 

To earn a 4

To order to "exceed expectations" your program should:

 

 

Suggestions

I would suggest that before you start programming that you get out a piece of paper and plan out your program. Think about the coordinates of the stage (-240 to +240 for width, -180 to +180 for height) and how/where the sprite will be as you animate it over the stage. Think about the movement from position position and the math that is part of that. Your program doesn't have to be mathematically perfect. But its likely helps to think about the math to understand what you are doing.

 

 

Sharing your Code

To submit your program so that your classmates and I can see it: