Graded Project
13 Block Challenge
During the lessons for this week you practiced using building blocks from the Motion menu, portions of the looks, as well as the when green flag pressed, wait, and repeat blocks to cause the sprite to move around the stage. For this activity you will combine these pieces and add some new elements to create your own, slightly longer, animation.
In this project, you will create a program using, at a minimum, the 13 blocks. Use them once, twice, or multiple times, but you will use each block at least once. You are encouraged to be as creative as you would like!
This project isn't as complicated or involved as some of the ones that will follow. It is really intended to get you used to Scratch and to have you practice the whole programming process.
Instructions
- Log on to your account on the Scratch website.
- If you haven't done so yet, you need to have an account.
- Go to the starter project on the Scratch website.
- Click on the
button at the top of the page. This makes a copy of this program in your account.
- Change the name at the top of page to be just "Animation Challenge"
- Rearrange the blocks provided into any order that you would like to create a program that interests you.
- You may change the parameters in each block to better fit what you want the program to do.
- You may use each block, once, twice, ... as many time as you like. The only rule is that each of the 13 blocks must be used at least once.
- When you are done, make sure that it has saved properly.
- It should NOT say "Save Now" at the top
- Instead it should say nothing at all or "Project saved."
- It should NOT say "Save Now" at the top
- When you are all done, follow the instructions below to submit your project to our class studio.
To earn a 3
In order to "meet expectations" your program should:- Be named "Animation Challenge"
- "Run" when the green flag is pressed.
- Moves the character (the default cat sprite is absolutely sufficient although you MAY modify this to any sprite you like) around the screen in a sequence of moves.
- Use each of the 13 blocks shown above at least once each.
- Pass the "places everyone" test.
- That is no matter when the green flag is pressed your program should run correctly.
- This includes even if someone presses the green flag in the middle of the program executing (when the cat is upside down and backwards maybe).
That's it. Those are the simple, minimum requirements. You are free to go beyond this in any way you please, but it should be clear to an observer that you have fulfilled these requirements.
To earn a 4
To order to "exceed expectations" your program should:
- Meet all of the requirements above
- Contain at least 30 total blocks in an appropriate combination.
- Result in a cohesive animation.
- Technically the requirements for a 3 only require you to use the blocks. To meet this requirement, the end result should actually look like a short animated "movie".
Suggestions
I would suggest that before you start programming that you get out a piece of paper and plan out your program. Think about the coordinates of the stage (-240 to +240 for width, -180 to +180 for height) and how/where the sprite will be as you animate it over the stage. Think about the movement from position position and the math that is part of that. Your program doesn't have to be mathematically perfect. But its likely helps to think about the math to understand what you are doing.
Sharing your Code
To submit your program so that your classmates and I can see it:- Share your program publicly on the scratch website by clicking on the share button in the center of the program creation screen.
- Navigate to the studio for this project - https://scratch.mit.edu/studios/25956489
- Select the "Browse Projects" button in the middle right of the page under the "Add Projects" header.
- A list of all of your "shared" programs will pop up in the middle of the screen. Select the assignment that you just completed.